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1. Office rent notification broken? - in Science and Industry [original thread]
the mails are working, as far as i can tell, just got and paid one. They go to CEO's personal mailbox, not sure if even roles can make them go to other peoples.
- by Atherus Shadowstorm - at 2007.06.09 15:17:00
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2. Skills to effectively fly a Stabber PvE - in Skill Discussions [original thread]
Unlike a lot of people would im not going to make a huge list just a few basics: Med proj III (minimum) Gunnery support skills II or III Light missile skill III (assault lauchers for lvl 1 or 2) Basic tanking skills (different depending on race)...
- by Atherus Shadowstorm - at 2007.06.02 10:02:00
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3. Research Alt - in Skill Discussions [original thread]
Might want to take a look at this website: Linkage It lists which paths will give you which skills. the best form appearance is Minmatar- industry - Engineer. which satrts you with a decent range of production skills and Science 4 (the ohter r...
- by Atherus Shadowstorm - at 2007.05.21 13:45:00
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4. Mining Ship to tank 0.0 Rats - in Ships and Modules [original thread]
Apparnetly the only ships really capable of doing this are eihter a Hulk or a mining battleship. Might want to check the last couple of pages of halada's guide Linkage for some exact setups
- by Atherus Shadowstorm - at 2007.05.21 09:14:00
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5. Combat Skills advice - in Skill Discussions [original thread]
will try to answer a few of your questions, As to what weapons to train, Missiles are the best to go for for missioning/ratting. Due to being able to choose your damage types to match the weakest resist of the enemies Guns however are better in...
- by Atherus Shadowstorm - at 2007.05.17 10:21:00
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6. Need Help With Hulk Tank Setup - in EVE General Discussion [original thread]
Look here: Linkage haladas giude has a good setup in it. If you cant be bothered reading it all skip right to page 48 for the setups
- by Atherus Shadowstorm - at 2007.05.09 14:27:00
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7. Mobile Factory Operations? - in Skill Discussions [original thread]
Last i checked it one of the does nothing skills.... so dont need it afaik
- by Atherus Shadowstorm - at 2007.05.09 14:20:00
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8. progression of mining ships - in Ships and Modules [original thread]
Edited by: Atherus Shadowstorm on 09/05/2007 14:10:12 Basically t1 barges are usable in low sec but not without a reasonable escort ship. For solo low sec id personally use a dominix (despite owning a covetor which is vastly better yield wise...
- by Atherus Shadowstorm - at 2007.05.09 14:09:00
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9. Mining Foreman. - in Skill Discussions [original thread]
Yes I can confirm it definitely works. If in doubt, check the M3 amount of your miners/strips (via modules tab of you ship info). Gang up, make the foreman squad leader, then do the same again. There will be an increase
- by Atherus Shadowstorm - at 2007.04.10 11:40:00
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10. Caldari & guns - in Skill Discussions [original thread]
After getting into a Rokh there is very little to go with caldari as far as Rail Platforms go. The only two options are really the Vulture or the Eagle. i Havent used either so cant really tell you if their worth training for or not. If you real...
- by Atherus Shadowstorm - at 2007.03.23 11:25:00
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11. Fighters & Drone Skills - in Skill Discussions [original thread]
This must be about oh..... the 20 millionth topic on this point in the last 6 months but since im feeling generous i'll answer anyway. In a word No. The only skill affecting Fighters is the actual Fighter Skill
- by Atherus Shadowstorm - at 2007.03.21 14:10:00
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12. MIning Foreman: ore vs ice - in Skill Discussions [original thread]
The honest answer to that last q is that only CCP really knows why so few things affect ice harvesting compaired with ore mining. My personal best guess is that they want to limit the availability of the products from refining ice. Most important...
- by Atherus Shadowstorm - at 2007.03.08 13:58:00
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13. MIning Foreman: ore vs ice - in Skill Discussions [original thread]
Edited by: Atherus Shadowstorm on 06/03/2007 13:48:35 First off the fact that the mackinaw harvests 2 ice per cycle has nothing to do with mining etc But the fact that the mack has an in-built 100% yeild bonus for ice. So unlike with 1 unit i...
- by Atherus Shadowstorm - at 2007.03.06 13:49:00
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14. MIning Foreman: ore vs ice - in Skill Discussions [original thread]
Edited by: Atherus Shadowstorm on 05/03/2007 12:59:25 1. As i understand it. The ice amout gets rounded down same as most other things in eve. therefore even with Foreman 5 (10%) It will still get rounded back down to 1 unit. 2. Yes. There ar...
- by Atherus Shadowstorm - at 2007.03.05 13:02:00
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15. [Rev 2] ORE Capital Ship speculation - in Science and Industry [original thread]
What i hope Hope/suspect this ship will be is a from of mobile refinery/support platform. Heres my thoughts on what it might be like. - New skill: Ore Capital Ship: Ability to use the ore capital Refinery Vessel. (rank 15 -17 not sure exactly w...
- by Atherus Shadowstorm - at 2007.01.20 15:14:00
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16. ore capital ship? - in Ships and Modules [original thread]
Since the orig post mentioned is kinda dead, ill stick my thoughts in here....... Dont expect another miner based on what was said, Its likely to actually be some form of support craft Im expecting it to be a of mobile refinery / support ship. ...
- by Atherus Shadowstorm - at 2007.01.20 14:31:00
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17. Signature Analysis at III, Electronics at 0? - in Skill Discussions [original thread]
There are a few builds which lead to this result, not sure exactly what you have to choose to get them but it is known to happen. Something to note you wont be able to train another level of the skills in question until you train the prereqs.
- by Atherus Shadowstorm - at 2007.01.07 00:27:00
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18. Couple questions, early on - in Missions & Complexes [original thread]
Edited by: Atherus Shadowstorm on 07/01/2007 00:19:41 Edited by: Atherus Shadowstorm on 07/01/2007 00:19:22 1. There is only one way to build up the standings for lvl 2 missions is to do lvl 1 missions. Like you said the social skills can ...
- by Atherus Shadowstorm - at 2007.01.07 00:23:00
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19. Armageddon Imperial Issue - in Ships and Modules [original thread]
These ships were released in the Amarr Championships. The four teams that MASS defeated each received one Imperial Issue Armageddon, Everlasting Vendetta, Evolution, BIG and PAK each received one at the time. Shrike is still in possession of hers...
- by Atherus Shadowstorm - at 2006.12.25 01:22:00
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20. Heavy Assault Missiles skill vs Standard Heavy Missiles - in Skill Discussions [original thread]
it seems the skill only affects the Heavy Assault Missile and is just badly written. (it hasnt affected my heavy missile damage as far as i can tell) Wouldnt be the first (or probably last) unclear description ccp wrote
- by Atherus Shadowstorm - at 2006.12.23 21:25:00
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